Changelog
Here you can find list of recent changes.
2026-11-15
- The card can be turned on the screen in the editor, a quarter at a time with the round arrows beside the zoom or R and Shift+R, to look at it from another side or to type comfortably into a field that runs up its edge. With a slanted field picked, one more button turns the card until that field is level. It is only a way of looking at the card: it prints as it is laid out.
2026-11-14
- The editor no longer stops with an error, in a browser with an extension that changes the page's words, on turning Shrink to fit each card on or off while a text does not fit.
2026-11-08
- Files can be attached to a message in the chat with Claude: a PDF, a picture or a text file, for Claude to read with it. Each shows what reading it costs before it is sent.
- Claude now sees pictures in the image library larger than 1 MB, as a smaller copy, where before it could read only their size.
2026-11-06
- Card-a-mon has a Discord server: ask for help, show what you're making and say what you'd like to see. It is linked at the foot of every page.
- History can make a PDF of only the cards changed since a version: those that look different now and those added since, with the copies more of a card that asks for more, to print over a copy you already have rather than printing the whole set again.
- The PDF can print a board bigger than the page across pages: each page a part of it, overlapping the next, marked where to cut and line it up, and labelled with its row and column, to tape together. Until now a board bigger than the paper could only be exported as an image.
- The PDF dialog lists a project's layouts, and a layout can be left out of the PDF: the cards without the rulebook, say. Each layout can also have its own paper, margins, cut marks and backs, a rulebook's pages with no cut marks beside cards with crosshairs, each starting a page of its own.
- The PDF can print a layout as a booklet to fold and staple at home: two pages side by side on each side of the paper, in the order that reads right once the sheets are folded in the middle and nested, made up to a multiple of four pages with blank ones before the back cover.
- Images for a print shop come in a folder for each layout rather than each card size, and Send to The Game Crafter makes each layout a product of its own: two layouts of poker cards are two decks, not one. A folding board or the Medium Neoprene Mat for The Game Crafter, which it prints on one side, is no longer given a blank back, and neither is a tuck box.
- An AI assistant connected over MCP, or the chat beside the cards, can give a layout one of a print shop's sizes by naming the shop and the size, The Game Crafter's large circle chits say: the layout gets the size, bleed and shape that shop asks for, and a folding board its one side.
2026-11-05
- The PDF can print the backs beside their fronts, to fold and glue, with no printing on both sides: under the fronts, upside down, or beside them, each way saying how many pages it takes, and the way that takes the fewest offered, the folded cards' pages turned sideways if need be while a rulebook's stay upright. The cut marks are at each card's and its back's outer edges, and at the fold only where bleed or space puts it past the card's edge, to cut off once glued. The space between rows and the space between columns are no longer the wrong way round in the dialog.
- A tuck box can be one of The Game Crafter's: poker for 36 to 108 cards, bridge, tarot, square and jumbo, laid out on its template, with its panels, cuts and folds as guides. Sent to The Game Crafter, it is made a tuck box there.
- A box can also be one of The Game Crafter's rigid Pro and Stout boxes: a two-sided card whose front is the wrap of the lid and whose back the wrap of the bottom, laid out on its templates. Sent to The Game Crafter, it is made that box.
- A new layout can be a tuck box to hold the cards: one card that is the box's net, worked out from the cards it holds, how many and how thick they are. The editor names its panels and shows where it is cut and where it is folded, fields snap to the panels, and the PDF draws the cut line and the fold lines apart. When the box is changed to hold more cards or fewer, its fields move with their panels. Sending to The Game Crafter, and the images' zip, say which of its boxes a box goes as and how its images are uploaded, and a net too big for the page says when turning the page sideways fits it.
- The browser no longer offers to translate the New project page: a translated page stopped with an error now and then, such as on picking another kind of card at a print shop. It stays in English, as the editor does, and so does a project shared by link.
- A card size of your own, such as Poker, is a card with rounded corners again after a circle punch or a round chit was picked, rather than staying round. Keep proportions keeps the card's proportions while a width or a height is typed, rather than rounding them at the first digit.
2026-11-04
- The New project page has a fourth look: Paper collage, its frames and backs cut and torn out of coloured paper and glued down, each piece casting a little shadow. The playing cards' suits, pips, court cards and jokers are cut out of paper too. It opens in the drawing tool as pieces of paper to tear, cut again or move. Each look is now shown as a picture of the front and the back you picked, drawn in it.
- Drawings print closer to how they show: dark tissue paper and the marker and watercolour brushes deepen what lies under them in the PDF too, rather than lying over it as a pale wash. A collage of many pieces of paper is a third smaller, as pieces of the same paper share their texture.
- A freeform shape or a strip in the drawing tool can be changed point by point: drag a point to move it, double-click it to take it out, or double-click its dashed line to add one.
- More for paper collages in the drawing tool: a Strip (T), a band of even width dragged along a line, for a strip of paper, a stem or a ribbon; and folds, creases drawn across a piece of paper, one side of each turned from the light. Claude can draw them too.
- The drawing tool has a Freeform shape (F): drag round a leaf, an ear or a flame freehand and it becomes a smooth outline, or one of straight sides, to fill, combine or cut out of paper for a collage. Claude can draw them too.
- Shadows print. A shape's shadow in the drawing tool, and the shadow of a piece of paper lifted off the page, were left out of the PDF; now they print as they show.
- The drawing tool makes paper collages: tick Paper on a rectangle, ellipse, polygon, star or combined shape and it becomes a piece of paper glued down, cut with scissors or torn by hand with the paper's white core showing along the tear. The paper is construction paper, tissue, kraft, newsprint or painted paper, and it can stand off the page with a shadow. Cut again cuts it another way. Claude can draw in paper too.
- The playing cards have a window on every card for a photo of your own, framed, between the corners: click it or drop a picture on it. Until a photo is there it shows the card's pips or court picture. The index is now the rank with its suit beside it, which leaves the window room. In the Pen and Brush looks the suits, the court cards and the jokers are drawn by hand too, in pen or with the brush.
- The New project page has a third look: Brush, painted in broad strokes of the bristle brush on rice paper, its colour washed in a little off the line. Like Pen, it opens in the drawing tool as shapes and brush strokes to change.
- A long stroke of the drawing tool's bristle brush makes a much smaller file, about a sixth of what it was. It looks the same.
- The New project page has a look to pick for its templates: Clean, or Pen, drawn by hand in pen and coloured in flat inks, with flourishes in the corners. A pen-drawn frame or back opens in the drawing tool as its shapes and pen strokes, to change as you would your own.
- A long line drawn with the drawing tool's pen makes a much smaller file, so drawings with many of them open and print faster. It looks the same.
- Claude, in the chat beside the cards or as a connected assistant, draws pictures when you ask it to: a frame, a back, a title bar, a badge, an icon. It draws in the shapes of the drawing tool, so what it draws opens there as those shapes, to change as you would your own. A drawing a connected assistant reads and stores again stays one, with its textures.
- In Safari, a project made on the New project page, or imported from a zip, opens with its cards again, rather than saying it could not be opened.
- A project made on the New project page is made with its cards and pictures from the start, rather than imported into an empty one when the editor opens: Undo no longer empties it, and its history begins with the template.
- So is a project imported from its zip on your projects page, in your account or on this computer, and one copied to the cloud: it opens with its cards, images and fonts, and when the zip lacks an image the cards show, you are asked before it is made.
- In a project kept on this computer, the text you type is shown in the fonts you uploaded to it again, as the cards are, rather than in the browser's own.
- The New project page shows the fronts and the backs smaller, a picture and a name each, and says what the one picked is under them. A preview at the end shows the front and the back picked, large, beside the colour.
2026-11-03
- The New project page draws every template on the card you pick, in the colour you pick, as you pick them, with no wait. A template that draws its own backs, as flashcards and sports cards do, shows one of them where the backs to pick were, rather than a note that the back picked is not used.
- Claude, over MCP, makes a new project empty, at the size, shape and bleed it is asked for, and designs its cards itself, rather than starting from one of the templates.
- A project that loses its connection while it is being opened, as a phone may when it changes networks or is put away, now says to check the internet connection and try again, rather than only that it could not be opened.
2026-11-02
- The drawing tool has a Brush (B) for drawing freehand: a pen, a marker, a pencil, an ink brush, charcoal, crayon, watercolour or spray paint, in any colour and size, with the shake of the hand smoothed out as much as you set. A pen's pressure makes a line wider and darker. Each stroke is a shape, to move, resize or change afterwards, and it is saved in the drawing's SVG, so it prints as it looks. See Brushes.
- The Brush has a Bristle brush, the one it starts with: a broad brush of real bristles, as in sumi-e, whose ink thins along the stroke and whose bristles part into streaks towards its end, as far as its Dryness says.
- The browser no longer offers to translate the editor: a translated editor stopped with an error now and then, such as on picking another print shop for a card size. The editor stays in English; the rest of the site can still be translated.
2026-10-30
- Export images for The Game Crafter no longer says a Document (Letter) needs 3.175 mm of bleed: the Document is printed to its edge with none, as its size in Size, shape and sides gives it. Nor does it ask a Digest Perfect Bound Book for 1/8 inch rather than its 3/16.
2026-10-29
- An image field has a Picture note: what its picture should show, written under the picture in the image library, shown in the empty field in the editor but not printed, and a column of the CSV, to hand to whoever draws the pictures. Claude writes one for every card it adds. Drawing pictures with AI and the art styles are gone.
- Start from an idea is gone: a game is started from New project, and Claude works on it in the chat beside the cards, as Work on a game with Claude shows.
- A text field can have a background: Add background, under the text's font, puts a rectangle of the colour and opacity picked under the text, as large as it and on every card. It is a drawing in the project's images, so its colour, opacity or corners can be changed later in the drawing tool.
- An AI assistant connected over MCP can copy images from one of your projects into another, with their credits, using copy_images: it could not fetch them by their addresses, which open only in your signed-in browser.
2026-10-28
- A sign-in at The Game Crafter that ends while cards are being sent there now asks for the account to be connected again, rather than stopping with "Insufficient privileges for Folder". The Export images dialog no longer shows an account as connected to The Game Crafter once its sign-in there has ended.
2026-10-27
- Two templates for sports cards. The player card is a collectible football card: a rating and a position on a gold badge, the club crest, the player, the name on a plate, and attack, defence and skill along the bottom. The sports card is a hockey or baseball card, with the photo, the number and the name on the front, and on the back the player's bio, a table of stats season by season and a few words about them. See sports cards.
- With the page translated by the browser, answering a question such as "Delete layout?" no longer stops the editor with an error.
- An assistant playing the game at the table is asked every move of its own, one with no choice too, rather than having it played for it unseen, such as a card that passes on the hand it was keeping.
2026-10-26
- The arrow keys go through the cards' backs too: left and right turn to a card's back after its front, and up and down go to the next card on the same side. In a shared project a card's back can be picked in the card list again, and the arrow keys work there as soon as it opens.
- A picture whose name has Lithuanian or other accented letters, uploaded again from a Mac, replaces the one already there rather than appearing beside it under what looks like the same name. A connected AI assistant finds it by its name however the letters were typed.
- A connected AI assistant can add, rename and delete layouts itself, a rulebook's pages beside the cards, say, of a size of their own, rather than you adding them in the editor first. See Connect an AI assistant.
- The card list shows each card's back beside its front, when the cards have one: click either to edit that side. The Front and Back switch above the card is now a single flip button. See The editor.
- A picture uploaded again under the same name shows at once in the editor, rather than the old one until the page was reloaded.
- A connected AI assistant can download a project's image, to crop, recolour or otherwise process it with its own tools: it gets a link to it that works for an hour. See Connect an AI assistant.
- A connected AI assistant can put an image it has as a file (PNG, JPEG, GIF or WebP) into a project, such as one it processed itself, rather than you uploading it by hand. See Connect an AI assistant.
2026-10-25
- A PDF can have a page as big as the paper in it, a rulebook's A4 page on A4 say: a card too big for the margins but not for the paper is printed in the middle of the page, with less margin, rather than refused. See Print.
2026-10-24
- Play online can send the cards to Dustin's Designer Den, to playtest them on its table: sign in there once, pick a project of yours or make one, and each card size becomes a deck, each card as many times as it has copies. Sending again updates the cards there. See Play online.
- The eye beside the scissors, above the card, shows it as it prints while you go on editing it: without the cut and safe lines, and without the stand-ins drawn for empty text and image fields.
- The fantasy card template has room for three more pips in its cost, to the left of the two it starts with: each an empty picture with an empty text on it, to fill with a pip from the library and a number or a letter, on one card or from a spreadsheet's pip-3 to pip-5 columns. Its five pips are named alike, from the right, so that one more added to the left is pip-6: pip-1 to pip-5, the image, and pip-1-text to pip-5-text, the number or letter on it.
- The frames and backs the templates draw open in the drawing tool as the shapes they are made of: the ground, the border along the cut, the bars, panels and plates, each to recolour, move or change, rather than as a picture to draw on. Saved under its own name, a frame changes on every card that shows it. See Save, and change it later.
2026-10-23
- A drawing tool, under Draw in the image library: rectangles, rounded or not, ellipses, polygons, stars, lines and the project's own pictures, in colours and gradients, with an outline, a bevel, a shadow and a texture. A rectangle's corners can each be rounded by their own radius, or its ends bulge out as on a title's bar, and shapes can be combined into one, united, cut out of each other or where they overlap, outlined all round and still changeable inside. Pick a card's frame first, and the drawing is its size, with the card's fields marked on it to draw the bars and boxes around. It is saved as an SVG, and opens in the tool again to change. See Draw shapes and frames.
- An icon from the icon library can have its background as a square, a rounded square, a circle, a hexagon or an octagon: tick Background, pick its colour and its shape. On all but the square the icon is drawn smaller, so that the edge does not cut into it. A connected AI assistant can ask for the shape too.
- A game can be kept on your own computer instead of in your account, with no account needed at all: pick On this computer when you make a new project, or start at Projects on this computer. It is kept in your browser, never sent to the server, and takes none of a plan's storage. It has the editor, the PDF, the images for print and the spreadsheet; sharing, earlier versions, Play online and AI need a project in the cloud, and Copy to the cloud makes one of it whenever you want them. Copy to this computer does the other way round. Either way the copy is a new project, and the one it was copied from stays as it was. See Keep games on this computer.
- In Chrome and Edge, a game on your computer can be kept in a folder you pick, as files of your own that clearing the browser does not touch: Copy to a folder from any project, and Open a project folder on the list, which opens an unzipped project zip too.
- A project's zip, or its JSON, can be imported as a project on this computer from the list, as it can into the account.
- Help is a page of guides, each with a screenshot of every step, following the same game: Your first project, Lay out the cards, Pictures, Print the cards, Cards in a spreadsheet, Share and keep your work and Play online are new, beside Make a game with Claude and Connect an AI assistant.
- The project file documents what is in a project's zip and its project.json, field by field, and how print.html in the zip prints the cards without Card-a-mon, so that a game can be read, printed and moved without this site.
- Your work is yours, and the free plan says why a game made here is never locked in, and how to keep several games on the free plan: keeping finished ones as zips, downsizing pictures, SVG, printing with full-size pictures from print.html, and a connected AI assistant in place of AI credits.
- The editor links to them: the ? help of each section of Properties ends with More in the guide, the PDF and Images dialogs say how to print, and the tour's last step points to the guides.
2026-10-21
- An AI assistant connected over MCP can now run the print check, see a card as it prints, and playtest the game with bots or play it itself against them, while the project is open in the editor in your browser, which does the work. With the project not open, the assistant is told where to open it. A long playtest goes on in the browser after the assistant's answer, for it to read when it is done.
- A page for somebody choosing a tool: Card-a-mon or Chitmunk? says when each is the better one, compares them side by side, and how to move a spreadsheet across. It is linked from Help.
- The PDF's cut marks can be crosshairs on each card's corners, for a guillotine or a knife and ruler, lines round each card, for scissors, or none. Crosshairs are the default, and a round, hex or octagon token is still cut along its outline. The pages of backs have no cut marks unless asked, since a duplex printer's shift puts them beside the cut.
- The PDF prints the cards square unless Print the cards' shape is ticked, so a corner cutter's own radius rounds them.
2026-10-20
- Two pages for somebody choosing a tool: Card-a-mon or nanDECK? and Card-a-mon or Dextrous? say when each is the better one, compare them side by side, and how to move a spreadsheet across. Both are linked from Help.
- The print-cost table no longer crashes the editor on a translated page.
2026-10-19
- Export images, with The Game Crafter picked, can make the cards a game in your own TGC account: sign in to The Game Crafter, and every card type is drawn, uploaded and made the product it is the size of — a deck, chits and tiles, boards, mats, booklets, books, score pads or a document — with each card's count as its quantity. A size that could be more than one product is picked in the dialog.
- A sign-in link opens a page with a Sign in button and is used up only when the button is pressed, so a mail filter that opens every link to check it (Safe Links, Mimecast, Proofpoint) no longer spends it before you click. A link already used or expired says so.
- An address at a less common mail provider is told, once its sign-in link is sent, to try an address at another provider such as Gmail if the link has not arrived in a few minutes.
- The properties panel puts what is changed most first: for an image field, the image library and then Fit, with Shape, Position & size and Field id folded until opened; for a text field, its font and colour; with no field picked, the Fields list, the library and then the card's id, layout and copies.
- A browser that keeps the page from reading its canvases (Firefox resisting fingerprinting, CanvasBlocker) is told so, in red under the card list and on export, rather than given blank thumbnails and grey PNGs and PDFs. Firefox now asks whether to allow it when exporting, and the thumbnails are drawn as soon as it is allowed.
2026-10-18
- An iCloud, me.com or mac.com address asking for a sign-in link is told that iCloud is turning away some of our emails, and to sign in with an address at another provider if the link does not arrive.
2026-10-17
- On Start from an idea, the Claude model that writes the cards and the model that draws the pictures are chosen first, each saying what it is for; the vector sketch and FLUX.2 [klein] are for drafts, and FLUX.2 [pro] is picked to begin with.
- The editor chat can playtest the game, playing it hundreds of times from its rules and cards: how long a game takes, whether a seat or a card wins too often, and how much skill counts against luck. It can tell whether a card is too strong or too weak, and try a rule change before it suggests it. Claude can also play a few games itself, to find where the rules are unclear and how a turn feels. Every playtest is kept with the project, so a later question can be answered from it.
- The chat can be asked what Claude can do for the project, and answers with the project as it is in mind.
- A project made from an idea is laid out with the template its game calls for — fantasy, monster or trading cards, or flashcards, as well as game cards, simple cards and pictures — and every card has its words: Claude no longer leaves out a card's cost, type, text or flavour.
- What a frozen field says or shows can be changed on a card: its picture picked in the inspector, and its text and picture by the chat, an assistant connected over MCP and a CSV import. Only its place and style stay frozen.
- A project can be imported from the projects page, from its zip or JSON, without making a blank one to import it into first.
- The projects page offers a new project and starting from an idea side by side, can list the projects by name or the last edited first, keeping the choice, and shows the AI credits left beside the plan, linked to where more are bought.
- The home page shows starting from an idea and the editor chat, beside the twelve art styles, with what AI credits cost.
- An image field can show its picture through a rectangle with rounded corners, of a radius set in mm, in the editor, the PNG export and the PDF alike.
- The conversation a game was described in is kept with the project made from it: it is among the project's chats in the editor, kept 12 months to read again. A new chat is had to go on.
- The cards as Claude made them in Create project, pictures and frames on them, are kept in the project's history as "As Claude made it", however long the plan keeps its history, to look at or go back to.
- Each call to Claude or to draw a picture is noted — how it went, what it cost, and the provider's id for it, never what was said — for 90 days, so that what went wrong can be looked into. The privacy page says so.
2026-10-16
- The editor has a chat with Claude, beside the cards (a tab of its own on a phone), which reads and changes the open project: fill in or rework the cards, "make the titles bigger", check the cards for print and look at them, draw their pictures, repaint a layout's frame in the art style or put the plain one back, price the cards at the print shops, or ask how to do something in the editor. What it changes comes into the editor as it is made and is undone in one step, and each answer says in a few words what it changed. Pictures are drawn at once when asked for; when they are Claude's own idea, it says the price and asks first. The chat is paid for in AI credits for what it uses, with Sonnet, Haiku or Opus, and chats are kept with the project for 12 months, to open again.
- A project made from an idea gets its rules laid out as pages, after its cards, with the dice and anything else not printed listed under "Also needed".
- A repainted frame's bleed is as it was painted, no longer mirrored.
- The GDPR page names the companies that draw pictures and answer with Claude, BFL GmbH and Anthropic Ireland, Limited, and says where what is sent to them may go: for Black Forest Labs, the United States as well as the European Union.
2026-10-15
- The projects page has "Start from an idea" beside New project, for when you know what the game is for rather than its card size. It says up front when there are too few AI credits for a message, with a link to buy them that brings you back to your idea.
- Claude can draw a picture as SVG, a "Vector sketch" offered after FLUX in the Draw with AI dialog, Create project and the MCP tools: 0.66 credits a picture, sharp at any size. It suits the flat art styles; the dialog says how well the project's style is drawn so.
- Text in Roboto can be in any language, in the editor, the PDF and the images alike.
- A template's backgrounds, frames and labels, and the back's title, are the same on every card in the editor's sense as well: unfreeze one and change it, and it changes on every card, as does a set symbol. The projects Create project makes have them shared too.
- Create project paints the card frames and backs in the game's art style, with the pictures: each kind of card gets a frame and a back of the same set, with its words in colours that read on them. A frame that text could not be read on is not used, and not charged for: the cards keep the plain frame.
- Describing a game and making it a project is done with Claude Sonnet, or Opus if chosen, and no longer with Haiku, whose cards left things out. Cards whose rules give no costs or effects get ones that fit the game, to change as you like, rather than empty boxes.
2026-10-14
- A new game can be described before it is made a project: on the new project page, "Describe your game" opens its brief — what it is about, its rules (how many play, for how long and from what age among them), its art style, from twelve styles shown side by side or one of your own, and what is in the box. Fill it in by hand, or talk it through with Claude, which asks one thing at a time and fills the brief in as you agree; everything in it stays yours to change.
- Create project has Claude make the first version of the game from the brief: every card, token and board in the box, at sizes it picks, with a draft picture of each different card in the art style, drawn with the model you pick, or none. The page says the most it can cost before you start, and you are charged for what it uses. The project keeps what the game is about, its rules and its art style; the cards say what is in the box. Setting the project up by hand, with a size and a template, is still there.
- The chat is paid for in AI credits, for what it uses, about 2 credits a conversation with Claude Haiku; Sonnet and Opus can be chosen instead.
- The editor's Game button shows what the game is about, its rules and its art style, and changes them, and AI assistants connected over MCP read it with get_card_set and change it with update_game.
- AI credits are charged to a hundredth of a credit: a picture or a conversation costs what it used, 4.5 credits say, rather than being rounded up to a whole one.
- The editor says when a text has characters its font cannot draw, which would print as empty boxes or not at all, and offers to upload a font that has them; the print check lists every card's.
2026-10-13
- The PDF and image export dialogs check the cards for what goes wrong in print: text and icons over the safe line, text that does not fit or is shrunk under 6 pt, empty text and image fields, blurry images, text hard to read on what is behind it, and text colours colour-blind players mix up. Each finding opens its card and field.
- The canvas toolbar can show the card and the card list as a player with protanopia, deuteranopia or tritanopia sees them, or without colour.
- The Export images dialog shows what the cards cost to print at The Game Crafter, MakePlayingCards and Ludotipia, a card type at a time, and where they are just over a price step, how many cards to remove to pay less.
- The image panel says when images are larger than the cards need to print sharp, and about how much storage downsizing them saves, with a Downsize button for one image or all of them. Pictures drawn by AI are left alone.
- An SVG image can be the picture to start from, or a style reference, when drawing with AI.
- The terms say the Owner may do with your work only what running the service takes, and never sells, publishes or trains AI on it. The one exception, that Black Forest Labs may train on what a picture is drawn from, is said in the Draw with AI dialog too.
2026-10-12
- A layout can have a card type of its own — tokens or a rules card beside the cards, say. In a project of more than one layout the size dialog sets either every card's type or only the active card's layout's, which then keeps it whatever the project's becomes, until "Use the project's". The PDF prints each card type on pages of its own, and the PNG export, Tabletop Simulator and AI assistants connected over MCP follow each layout's type.
- The Game Crafter's boards, mats, booklets, rule documents, books, score pads and rectangular chits are offered beside its cards and tokens, each at the size the shop prints it. The new project page shows a shop's sizes a kind at a time, and the editor's size dialog and New layout dialog pick a size the same way: a shop, a kind, a size, or one's own. A new layout can have a size of its own from the start.
- A new page, Card game maker, is about making a card game, from layout to print.
- A field deleted while it is being dragged or turned no longer crashes the editor.
- Links are a darker blue, easier to read on the page background.
2026-10-10
- A field picked has a handle on each corner and side to resize it from, and a knob above it to turn it. Shift keeps its proportions, turns in 15° steps and keeps a move to one way; Alt resizes from the middle; Ctrl or ⌘ stops snapping. The size or angle shows under the field while it changes.
- A picture is cropped in place: double-click its field, press Enter or click Crop in the inspector, and the whole picture shows, faded past the field, to drag about and zoom. The inspector's new Picture section has Fill, Fit and a zoom slider, and quarter-turn buttons. A picture can be fitted, leaving the field partly empty, and keeps its crop when its field is resized.
- An image field can show its picture through an ellipse, a circle, a hexagon or an octagon, in the editor, the PNG export and the PDF alike.
- Fields snap to the card's edges, its middle, the safe line and each other, on a grid sized to the card unless the project sets its own.
- The PDF can draw cards as they are cut out — the rounded box, or a token's circle, hexagon, octagon or square — with "Cut out the cards", on by default. A picture zoomed or panned past its field is cut off at the field's edges in the PDF, as in the editor.
- New projects start from a simple card: a title, an empty picture and a few words saying how to fill them in. On a chit, a tile or a round card it is one picture over the whole of it, cut to its shape. The new project page draws its templates on the card picked, so a hex token shows hex templates and a landscape card landscape ones.
- Clicking a picture in the image library with no image field selected says so, with a button that adds an image field holding the picture.
- The inspector's sections fold away by clicking their titles, and stay folded.
- A new page, Token maker, is about making tokens, chits and tiles.
- A sign-in link can be asked for again after five minutes rather than one, as some mail providers turned away repeats; the sign-in messages point to the spam folder too.
2026-10-09
- Card art can be drawn with AI: pick an image field, then Draw with AI in the image library, describe the picture and choose one of three FLUX models and a size. The project keeps an art style, a description and some of its own pictures to take the style from, so the pictures of a deck look alike, and any picture in the library can be the start of a new one. The picture goes into the project's images with the model and the description it was drawn from. An AI assistant connected over MCP can draw pictures too.
- Tokens: a card set can be cut to a circle, a hexagon, an octagon or with square corners as well as the rounded rectangle. The editor's guides and the PDF's cut lines follow the shape. The Game Crafter's chits and tiles are new sizes, and for cutting at home there are circle punch sizes, from 1″ to 2″, and a smaller home bleed.
- The scissors button beside the zoom shows a card as it will be cut out, without the bleed, in whatever shape it is cut to.
- A field can be the same on every card: the link button beside Freeze and Lock shares its text or picture across the layout, so changing it on one card changes it on all of them. "Different on this card" lets one card keep its own. A CSV, a linked sheet and AI assistants work with shared fields too.
2026-10-05
- A project downloaded as a zip has the typefaces its cards are set in, not only the fonts uploaded to it: the ones picked from our list come too, with the bold and italic faces its words in bold and italic take, so that the cards can be printed from the zip without this site. The pictures of the emoji in the cards' text come too. Importing the zip does not upload either, as the site has them already.
- The zip has a page in it, print.html, that makes the images for a print shop from the cards in the zip — the same images Export → Images makes — with no internet connection and without this site. Open it in a browser, pick the zip or the folder it was unzipped into, and pick the shop.
2026-10-04
- A project keeps its history: History, in the bar above the cards, lists earlier versions of them, kept every few minutes as you work and before every import, sheet read and change by an AI assistant. Any of them can be restored, which keeps the cards as they were so that it can be undone the same way, or copied into a project of its own. An image or font deleted from the project comes back with a version that used it, and counts as storage until no kept version does. The Free plan keeps 7 days of history, Maker 90 and Pro 365.
- Picking a version in History shows what restoring it would change — cards added, removed and changed since, the card size, the layouts — with pictures of the cards that differ, then and now. A card can be put back on its own, which Undo takes back. A version can be given a name, "before the playtest", and is then kept whatever its age. AI assistants connected over MCP can list, name and restore versions too.
2026-10-03
- Card-a-mon has paid plans, Maker and Pro, with more room for images and fonts and more decks hosted for Play online; see Pricing. Everything Card-a-mon does stays free.
- Fonts come from Card-a-mon's own server, fonts.cardamon.lt, and no longer from Google, so opening a page or the editor sends your browser nowhere else. In place of all of Google Fonts the editor offers about 140 families chosen for card games: for rules text and titles, fantasy, science fiction, horror, handwriting, pixel art and more. A font that is not among them can be uploaded to the project. A card set in a family no longer offered is shown in Roboto, and the editor says so; uploading that font brings the text back as it was.
- Images from the project's library can be set among a text's words, the way a game puts a sword or a coin in its rules: write the image's name in braces, {sword.svg}, in the editor, the CSV or a linked sheet, or drag the image from the library into the text. It stands one line tall, as wide as its proportions, and a line can wrap on either side of it, on the canvas and in the PDF alike. A name the library does not have is shown as written, and an import says which ones those were.
- Share is under Export & import with the rest of the ways of taking the cards out, rather than a button of its own beside it.
2026-10-02
- A project can have more than one layout: creatures and spells, say, each with fields of its own, at the project's one card size and bleed, so they all print in one PDF and go on the table in one deck. The button beside New card makes one, as a copy of the card in front of you or blank. Moving or restyling a field changes the cards of its own layout only, and a card can be moved to another layout, keeping what its fields of the same id say. The CSV and a linked sheet say each card's layout in a card_layout column, and an assistant connected over MCP can add cards of a layout and change one layout's fields.
- A whole project can be downloaded as a zip — its cards, and every image and font it has — or its cards alone as JSON, and imported back into any project, so the work in it is never only here. See Help. The PDF, images, CSV, Play online and Credits are together under one Export & import menu at the top of the editor, which leaves the bar room on a phone.
- Cards can be played online, in beta: the Play online button exports a Tabletop Simulator deck as sheets of cards and a saved object that deals each card as many times as it has copies, named by its id. The sheets can be hosted here, so the deck loads for everybody at the table without uploading anything; anybody with the saved object can see the card images and nothing else of the project, and the deck can be taken down at any time. The sheets also suit Screentop.gg, Tabletop Playground and other tabletops that take a grid of cards.
- Cards and fields have ids you can read and change: a new card is card-1, card-2…, a new field text-1 or image-2, and the panel on the right edits them. The CSV goes by them: each row is named by its card's id and each column is headed with its field's, so a spreadsheet can call its cards and columns whatever it likes. CSV files exported before still import.
- A project can be linked to a Google Sheet, or any CSV file on the web. Its rows become the cards, and while the project is open the sheet is checked every minute: when it changes, the cards follow. Undo takes an update back. See Help.
- The templates name their fields for what they hold — title, cost, rules, art — and connected AI assistants can give cards and fields ids too.
2026-10-01
- A project can be shared by a link. Anybody with it sees the cards without an account, read-only, and sees the changes as they are made. The owner chooses whether the link also lets people copy the project into their own account, download the PDF or the CSV, and how long the link works. A new link, or stopping sharing, ends the old one.
- Fonts of your own — TTF, OTF or WOFF — can be uploaded to a project. They are under "Your fonts" in the font picker, and the PNG, the PDF and connected AI assistants use them too.
- Emoji in card text are drawn as Twemoji pictures. The card typefaces have no emoji, so they used to come out blank in the PDF and images.
- Two new templates: flashcards, with the answer on the back of each card, and a trading card for a team, a club or a family, with stats as numbers and pips. Pages about custom playing cards, flashcards and trading cards that start a project from them.
- The editor has a short tour for anybody opening it the first time, and a button to show it again.
- The projects page and the editor can be used on a phone.
- A project's address is made from its name, so it can be read.
- One slim header bar, and the projects page shows each project as a deck of its cards.
- A save lost to a dropped connection is tried again on its own, instead of waiting for the next change. Errors in the editor are reported, so they can be fixed; if the editor stops, it says so and asks for a reload rather than going blank.
- A link pasted into a chat gets a proper preview, and an address that is no page gets a not-found page of the site's own. The outdated tutorials are off the help page; new guides are coming.
- The PNG export is now Images, and lays the zip out for the print shop picked: The Game Crafter, MakePlayingCards, Ludotipia, or Other. Fronts and backs are in folders of their own, numbered alike. A back every card shares is given once, as back.png; a project without backs gets blank ones for the shops that print a back. MakePlayingCards and Ludotipia get a file for every copy of a card; The Game Crafter gets the fronts in folders of 25 and the copies in quantities.csv. Ludotipia gets JPG, since it takes no PNG. The dialog says when the project's bleed is not the one the shop asks for. It opens at the shop the project was set up for, told by its bleed.
2026-09-30
- A field can be frozen, next to Lock: a background, say, that is the same on every card. Clicks on the card go through a frozen field to what lies under it, and nothing about it changes — not its place, its style, its text or its picture — until it is unfrozen. Pick it from the list of fields to unfreeze it. New cards get it as it is.
- An icon library, next to Upload in the image panel, of seven thousand icons and pictures made for anyone to use: game-icons.net's icons, made for games; Kenney's board game icons, game icons and boardgame pack — meeples, dice, cards, chips, chess pieces; and the emoji of Twemoji. Search them by name, and draw the one-colour icons in any colour, on a square of any colour or on nothing. Picking one adds a copy to the project's images, and puts it in the image field picked, if there is one.
- Credits, next to PNG and PDF, lists whom the game has to credit: most of those icons are free to use only if their author is named in the game. It lists the authors of the icons the cards show, ready to copy into the rules.
- The field picked is the one moved. Its outline and handles are drawn over every other field, so it can be dragged, resized and turned even where another field lies on top of it — pick it from the list of fields to get at one that is hidden. A click still picks the field on top where it lands. The first click on a text field picks it, so it can be dragged; click it again, or press Enter, to type into it. Escape stops typing and leaves the field picked.
2026-09-29
- The bleed can be set per project, next to the card size. There are presets: The Game Crafter (3.175 mm, ⅛ inch), MakePlayingCards (3.048 mm, 36 px at 300 DPI), Ludotipia (4 mm), or none at all. The canvas, the PNG and the PDF follow it, and the fields stay where they are on the card.
- A new project starts on a page of its own: pick where it will be printed — The Game Crafter, MakePlayingCards, Ludotipia, or somewhere else — and one of the card sizes that shop sells, and the project opens at that size with the bleed the shop asks for.
2026-09-28
- A new editor, built for big decks. It edits one card at a time, as large as the window allows, with the cards listed down the left as pictures — the way a slide editor lists its slides. A project with hundreds of cards now opens in a second or two instead of freezing the page.
- The card list can be searched, cards can be dragged into a new order, and each has duplicate and delete buttons of its own.
- What is done to the whole project — its card size, CSV import and export, PNG and PDF — is in a bar along the top. The card size has common presets, and changes only when you press Apply.
- The panel on the right lists the fields on the card, and shows the position, text style or image of the one picked. Arrow keys nudge a field, Delete removes it, Page Up and Page Down move between cards and Ctrl+D duplicates one.
- Undo and redo, with the buttons above the card or Ctrl+Z and Ctrl+Shift+Z. A drag, a click or a run of typing is one step, and undoing goes to the card that changed.
- PNG export draws the cards noticeably faster.
2026-09-23
- An AI assistant such as Claude can now be connected to your account, to fill in cards, rework their text, draw SVG icons and bring in artwork from a link; connected assistants are listed, and can be disconnected, on the account page.
- The editor no longer saves over changes made to the same project somewhere else — by an assistant, or in another tab. It says the project changed and asks you to reload instead.
- An open editor shows changes made to its project somewhere else — by an assistant, or in another tab — within a few seconds, without reloading the page.
- Cards can be exported to a CSV file and imported back, from the import/export panel in the editor: there is a row for every card and a column for every field, so a whole deck can be filled in a spreadsheet.
- Projects can be renamed from the project list: “rename” turns the name into a box to type the new one in.
- Projects can be duplicated. The “duplicate” link in the project list makes a copy with its cards and artwork, to try something out or to start a new game from an old one without touching the original.
2026-09-22
- Generating PDF and PNG works again. The release on the 21st stopped both: the generator could not start, and instead of saying so the panel sat there saying it was still working. If you tried to export a project and nothing ever arrived, that was this, and it was not anything about your project or its size.
- Artwork is drawn into exported PDFs and PNGs again. Cards whose images came out blank export with their images now.
- When an export does fail, it says what went wrong instead of waiting forever.
2026-09-21
- Card-a-mon has accounts now. Sign in with your email address — a link arrives in your inbox, and there is no password to choose or forget.
- Your projects are saved to your account instead of to the browser you made them in, so the same work opens on your laptop and your phone.
- Projects you made before this are still in the browser that made them. The first time you open your projects, Card-a-mon offers to bring them across, artwork and all. Nothing is removed from the browser.
- The pages around the editor were rebuilt and are much quicker to load. The editor itself works as it did.
- You can delete your account, and everything in it, from the account page.
- You can also download everything the account holds from that page: the SQLite database your projects, cards and uploaded images are kept in, as one file that any tool reading SQLite can open.
- There are now privacy, terms of use and GDPR pages, linked from the footer of every page: what is kept, where it is kept, and what your rights over it are.
2024-08-04
2024-02-09
- Paid plan clean-up.
- Warning about card-a-mon ending date added.
2022-08-01
- PDF generation fix.
- Possibility to delete user images added.
2022-07-24
- Bug fix release.
2022-03-06
- Color picker improvement.
- PNG generation fix.
2022-02-19
- New design.
- Mobile improvements.
- Other minor fixes.
2022-02-14
- Card set bug with name change fixed.
- PNG generation fixed.
2022-01-21
- Text input improved.
- Some minor UI changes.
- Internal system upgrade.
2022-01-04
- Minor bug fixing.
2021-11-07
- Error handling improvements.
2021-10-25
- Security update.
- Database change, because of database change import of images is not working correctly with old exported data.
2019-09-28
- CSV import improved.
2019-09-10
- Bug fix release.
2019-07-01
- Bug fix release.
2019-06-28
- Show font name using itself in font selection dropdown.
- Bug fixes.
2019-06-23
- Security improved.
- Help page added.
- Option to rotate cards added.
- Possibility to get a list of game's attributions added.
- Undo/Redo exposed in UI (while I suggest using Ctrl+Z and Ctrl+Shift+Z/Ctrl+Y instead).
2019-06-22
- TIFF, WEBP and GIF support added.
- No need to keep upload sidebar open to upload images.
2019-06-20
- Bug fix release: PDF generation, import/export fixes.
2019-06-16
- Bug fix release.
2019-06-08
- "Apply to all cards" work on pan and zoom as well.
- UX on mobile devices (e.g. phones) improved.
- Other minor fixes.
2019-06-04
- Possibility to zoom in and pan imaged added.
- Undo/Redo using Ctrl+Z and Ctrl+Y (or Ctrl+Shift+Z).
- More small improvements and bug fixes.
2019-05-26
- Text rendering fixes.
- Card Sets and Games list are sorted alphabetically now.
- Image handling improvements.
2019-05-18
- PDF and PNG generation improvements.
2019-05-17
- PNG generation for card set or the whole game. This will benefit if you want to publish game via The Game Crafter, Make Playing Cards or any other place.
2019-04-13
- Option to generate cutting marks on front side only.
- Guillotine cuttings marks on card edges.
- Field move limitation is removed because if drag field outside of view you can return it using custom positions and size controls.
- Drag and drop improvement.
2019-04-07
- Snapping implemented for move, rotation and resize operations.
- Image search changes and improvements.
- Drag&Drop support for images. Images can be dropped to text field as well but it is assumed that dropped images are square when generating PDF.
- Bold and Italic support in text added.
- Other minor fixes.
2019-03-22
- Two-sided cards.
- PDF generation for all the game.
- More PDF generation options added
- Change color of images (for SVG images only, e.g. try using with "forms" images).
- Game rename and delete
- Card Set rename and delete
- Text: line height support
- UI/UX improvements
2019-03-03
- Data import/export in JSON and CSV formats.
- Named fields. If multiple fields have the same name then by editing one you change value in all of them. As well named fields look better in data export/import.
2019-03-02
- You can upload your own images now. Images are limited.
- Image order support added. E.g.: now you can upload background image and lower it to the bottom.
- Progress indicators and user messages improvements.
2019-02-24
- Sidebar created for lighter, cleaner and faster UI.
- Zoom added to card set for more flexibility while viewing or editing.
2019-02-23
- Text rendering changed and should be working properly now.
- Crash with new card set fixed.
- Minor UI improvements.
2019-02-17
Initial public version.