Your first project

A project is one game: its cards, the way they are laid out, and their pictures and fonts. This guide makes one, and then finds its way round the editor with a finished game open in it: Who Eats Whom? Pond Chain, ten creatures and plants of a pond, two copies of each, and its rules on pages of their own.

1. Make a project

On your projects page, choose New project. Give it a name, or keep the one it is given, and say where the cards will be printed: The Game Crafter, MakePlayingCards and Ludotipia each ask for their own bleed, the margin printed around the card and cut away, so that a picture running to the edge of the card has no white line left beside it. Somewhere else lets you give your own size and shape.

Then pick what you are making — cards, chits and tiles, boards, mats, or rules, booklets and score pads — and its size. The pond game is on poker cards, 63.5 by 88.9 mm, printed at The Game Crafter.

The New project page: the project name, then Where will you print it?, with The Game Crafter (bleed 3.175 mm) picked over MakePlayingCards, Ludotipia and Somewhere else, and below it the kinds of thing to print, Cards picked, with Poker, 2.5 × 3.5 in (63.5 × 88.9 mm), picked among the sizes.
Where the cards will be printed sets the bleed; then pick the size. Full size

Further down, pick a front: a template that lays itself out for the size you picked, from a simple card with a title, a picture and a few words to a fantasy, monster or trading card, tokens, a deck of playing cards or flashcards. Its fields are locked in place, so that filling in the cards changes only their words and pictures; you can unlock any of them in the editor. Blank starts from nothing.

Fronts: Simple card (a title, a picture and a few words), Blank (no fields), Frame (a tinted background and a border that follows the cut) and Game card (cost, title, art, type line, rules and flavour text, ready to fill in from a CSV).
A template is a layout to start from; all of it can be changed. Full size

Last, a back: none for one-sided cards, a blank one to design yourself, or a patterned or plain back in a colour you pick. Then press Create project.

There is one other way to start. Import a project, on the projects page, makes a project from a zip or JSON exported from Card-a-mon: see the whole project as a file.

2. The editor

A project opens in the editor:

The editor with the pond game open. On the left, the cards in groups, the three Plant cards first, each card's front and back side by side as small pictures, with its number and ×2 for its copies. In the middle, the Duckweed card, large, with a toolbar above it: Text, Image, a button to turn the card over, undo, Snap, Normal vision and a scissors button. On the right, Properties, with the card's fields and the image library, and a Chat with Claude tab.
The cards on the left, the card being edited in the middle, its properties on the right. Full size

3. The tour

The first time you open the editor, it offers a tour: nine short steps round the screen, each pointing at the part it is about. The ? at the top right shows it again whenever you want it.

The second step of the tour, 2 of 9, Your cards, with the card list on the left lit up and the rest of the editor dimmed: every card in the project, as a picture, with its back beside it when it has one; click a side to edit it, drag a card to change the order, and use + to add a card after it. Buttons: Skip the tour, Back and Next.
The tour points at each part of the editor in turn. Full size

4. Size, bleed and backs

The card size picked for the project is not final. Click it at the top of the editor — the pond game's says 63.5 × 88.9 mm, 2 sides — to change the print shop, the size or the shape, or to give the cards a back or take it away.

The Size, shape and sides dialog: Every card or The Plant cards layout; the note Layouts with a size of their own keep it: Rules; The Game Crafter picked over MakePlayingCards, Ludotipia and Your own; Cards picked, and Poker among the sizes; then 63.5 × 88.9 mm with 3.175 mm of bleed; rounded corners. Scale the fields with the card and Cards have a back are both ticked.
The size, the bleed and the back of every card, or of one layout's. Full size

5. Cards and copies

+ at the top of the card list adds a card after the one you are editing, and the New … card button at the foot of each group adds one of that layout. A new card is laid out like the others, with its fields empty. The buttons on a card, when you point at it, duplicate it (Ctrl+D) or delete it.

Set how many of a card to print under Copies to print in Properties; the card list shows it as ×2, ×3 and so on. The print-and-play PDF prints each card that many times, and a Tabletop Simulator deck deals it that many times.

Ctrl+Z undoes a change and Ctrl+Shift+Z puts it back, and History goes back further: see History.

Where next

All the guides. Questions or ideas: info@cardamon.lt.